Activision opened the floodgates in terms of new information about Call of Duty: Black Ops 7's multiplayer mode. The company revealed lots and lots, including all the modes at launch.
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Overload
A new mode for Call of Duty, Overload has teams fighting to posses an "Overload Device." A 6v6 mode with respawns, Overload begins with players rushing to grab the Overload Device. Once they have it, the team possessing it must protect the carrier as they attempt to place it at a designated zone near the opposing side's spawn point.
The device is always marked on the HUD and Tac-Map, and the player holding the device gets a bonus in the form of personal radar to see where people are.
Team Deathmatch
Kill enemies to score points until the limit is reached. You know what to expect. Team Deathmatch is also available in the beta.
Domination
Teams capture, hold, and defend objectives. Also available in the beta.
Search and Destroy
Teams try to detonate and defuse bombs. There are no respawns.
Kill Confirmed
Players must recover dog tags to score points. This mode will be available in the beta.
Free-For-All
Players must defeat enemies to rack up points. This is basically Team Deathmatch with no teams.
Hardpoint
Teams capture and hold a designated Hardpoint to earn score. This mode will be available in the beta.
Gunfight
Players must take down enemies using pre-determined classes. There is no respawning.
Kill Order
Players must take down the enemy High Value Target (HVT) while keeping their own HVT alive.
Control
Teams take turns attacking and defending zones with a limited number of lives per round.
Skirmish
Skirmish is Call of Duty's large-scale mode, and it's coming back for Black Ops 7. This is a 20v20 mode featuring big maps and new ways to move around like wingsuits and grappling hooks, along with vehicles.
Training Course
A tutorial of sorts, Training Course is a beginner-themed mode that teaches players the basics. The mode also helps players get up to speed with some of Black Ops 7's new mechanics, like wall-jumping. This mode will be available in the beta.
Private matches
Black Ops 7 also supports private matches, allowing players to create their own games with their own custom rules. Players can set up private matches with other humans or bots.
Alternate Modes
In addition to all the modes mentioned so far, Black Ops 7 will have "alternate modes" that provide a twist on the standard setup.
These are listed below, with descriptions provided by Activision.
Face Off Domination
Capture, hold and defend objectives to earn score for your team. Scorestreaks disabled.
Face Off Team Deathmatch
Eliminate enemy players to earn score for your team. Scorestreaks disabled.
Face Off Kill Order
Eliminate the enemy HVT while keeping your HVT alive. HVT kills earn bonus score for your team. Scorestreaks disabled.
Face Off Kill Confirmed
Recover dog tags to score for your team and deny enemy scores. Scorestreaks disabled.
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Overload
A new mode for Call of Duty, Overload has teams fighting to posses an "Overload Device." A 6v6 mode with respawns, Overload begins with players rushing to grab the Overload Device. Once they have it, the team possessing it must protect the carrier as they attempt to place it at a designated zone near the opposing side's spawn point.
The device is always marked on the HUD and Tac-Map, and the player holding the device gets a bonus in the form of personal radar to see where people are.
Team Deathmatch
Kill enemies to score points until the limit is reached. You know what to expect. Team Deathmatch is also available in the beta.
Domination
Teams capture, hold, and defend objectives. Also available in the beta.
Search and Destroy
Teams try to detonate and defuse bombs. There are no respawns.
Kill Confirmed
Players must recover dog tags to score points. This mode will be available in the beta.
Free-For-All
Players must defeat enemies to rack up points. This is basically Team Deathmatch with no teams.
Hardpoint
Teams capture and hold a designated Hardpoint to earn score. This mode will be available in the beta.
Gunfight
Players must take down enemies using pre-determined classes. There is no respawning.
Kill Order
Players must take down the enemy High Value Target (HVT) while keeping their own HVT alive.
Control
Teams take turns attacking and defending zones with a limited number of lives per round.
Skirmish
Skirmish is Call of Duty's large-scale mode, and it's coming back for Black Ops 7. This is a 20v20 mode featuring big maps and new ways to move around like wingsuits and grappling hooks, along with vehicles.
Training Course
A tutorial of sorts, Training Course is a beginner-themed mode that teaches players the basics. The mode also helps players get up to speed with some of Black Ops 7's new mechanics, like wall-jumping. This mode will be available in the beta.
Private matches
Black Ops 7 also supports private matches, allowing players to create their own games with their own custom rules. Players can set up private matches with other humans or bots.
Alternate Modes
In addition to all the modes mentioned so far, Black Ops 7 will have "alternate modes" that provide a twist on the standard setup.
These are listed below, with descriptions provided by Activision.
Face Off Domination
Capture, hold and defend objectives to earn score for your team. Scorestreaks disabled.
Face Off Team Deathmatch
Eliminate enemy players to earn score for your team. Scorestreaks disabled.
Face Off Kill Order
Eliminate the enemy HVT while keeping your HVT alive. HVT kills earn bonus score for your team. Scorestreaks disabled.
Face Off Kill Confirmed
Recover dog tags to score for your team and deny enemy scores. Scorestreaks disabled.